

#TFT LOL PATCH#
We’re reverting part of our Sett buffs shipped earlier this patch as the Boss’s Haymaker has become quite The Show Stopper.
#TFT LOL UPDATE#
With this mid-patch update we’re focusing on course correction for the changes that went too far in 13.1. Nunu & Willump Armor & Magic Resist: 55 ⇒ 60.Aphelios Severum (Red) Spell Base Damage: ⇒.Aphelios Infernum (Blue) slightly increased the cone radius.Aphelios Infernum (Blue) Spell Base Damage: ⇒.Aphelios Gravitum (Purple) base Damage: ⇒ 45/75/500.

It’s time to make the sad boy less sad, and give him a sword (or three) while giving Infernum (Blue) or Severum (Red) a whirl. We’re doubling down on the identity of his guns, and reducing the damage and scaling of Gravitum even more while increasing the scaling of his Infernum gun and the base damage of both Infernum and Severum.

Zed Empowered Kill Mode Sunder (Armor Shred): 15/20/50 ⇒ 20/30/100ĭespite our 13.1 changes meant to encourage Aphelios’s itemization and use of Infernum (Blue) and Severum (Red) guns, his Gravitum (Purple) gun is still the default choice due to its utility.Miss Fortune Bullet Time subsequent bullet Damage: 25/35/105 ⇒ 20/30/100.Miss Fortune Bullet Time first bullet Damage: 45/65/210 ⇒ 40/60/180.Ultimately, we decided it did too much damage, damage that is made more consistent with her upgraded targeting in patch 13.1. We went back and forth on whether Miss Fortune cast her ability too often, or whether her ability did too much damage. Context only applies to players fielding Bel’Veth. Sureshot Attack Damage bonus: 10/20% ⇒ 8/20%īel’Veth slaps now come with significantly more squeals of delight.ADMIN on ally death chance to drop Gold: 40% ⇒ 33%.We’re happy to be able to get our Sureshot nerf into your hands as we’ve seen 2 Sureshot provide too much value in endgame boards that are able to stall with powerful frontlines that capitalize on the ramping damage of the trait. We’re strengthening later tiers of Aegis so running potentially weaker units (Vi) can still be the correct (or more correct) call in all magic damage lobbies.ĭon’t expect our Brawler 8 changes to resuscitate the Brawler vertical comp. Right now, Aegis is mostly used because the trait carries strong end game units (Leona and Ekko namely).
